using UnityEngine;
using System.Collections;

public class InitPopupWindow : MonoBehaviour {
	
	public UILabel tipLabel;
	
	void Start(){
		Init();
	}
	
	void Init(){
		Debug.Log("UIManagement.Instance().popUpString" + "<========>" + UIManagement.Instance().popUpString);
		tipLabel.text = UIManagement.Instance().popUpString;
		Debug.Log("tipLabel.text" + "<========>" + tipLabel.text);
	}
}
